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JTLS-GO
 

Joint Theater Level Simulation -
Global Operations

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High-Fidelity Adjudication & Live C4I Interoperability

JTLS-GO bridges high-resolution target infrastructure with aggregated unit structures to balance operational speed with physical accuracy. The model combines stochastic adjudication for precision air and missile strikes, Lanchester attrition for ground combat, and gridded terrain network overlays where destroying key targets (e.g., bridges, rail yards, pumping stations) dynamically impacts operational movement and supply flows. To replicate real-world operational environments, JTLS-GO seamlessly feeds live C4I systems (such as GCCS) to populate Common Operational Pictures (COPs), ingests automated Air Tasking Orders (ATOs), and supports native multi-language deployments through its Web Hosted Interface Program (WHIP).  

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Scalable Execution & Federated Joint Training

Architected for rapid exercise tempo, JTLS-GO operates at execution ratios up to 20:1 real-time for large, conflict-intensive scenarios. The delivered Standard Database enables exercise readiness in as little as four weeks, complemented by integrated After Action Review (AAR) statistical tools and dynamic event replay capabilities. Fully HLA-compliant, JTLS-GO seamlessly federates with tactical and virtual simulations (GESI and VBS) to provide defense forces worldwide with a complete, multi-resolution joint training environment.  

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